Having saved hapless human Tully from the kif, hani star captain Pyanfar Chanur is faced with the consequences of saving hapless human Tully from the kif.
Comment with Just One Thing you've accomplished in the last 24 hours or so. It doesn't have to be a hard thing, or even a thing that you think is particularly awesome. Just a thing that you did.
Feel free to share more than one thing if you're feeling particularly accomplished!
Extra credit: find someone in the comments and give them props for what they achieved!
Nothing is too big, too small, too strange or too cryptic. And in case you'd rather do this in private, anonymous comments are screened. I will only unscreen if you ask me to.
Comment: Some lovely descriptions in this chapter – I’d forgotten Fleming was so good at these. She’s immediately in trouble – with the weather. No doubt things will get worse before they get better!
In the comments to these weekly posts (and only these posts), it's your chance to go as off topic as you like.
Talk about non-comics stuff, thread derail, and just generally chat among yourselves.
The intent of these posts is to chat and have some fun and, sure, vent a little as required. Reasoned debate is fine, as always, but if you have to ask if something is going over the line, think carefully before posting please.
Normal board rules about conduct and behaviour still apply, of course.
The world situation is the world situation. If you're following the news, you know it as much as I do, if you're not, then there are better sources than scans_daily. But please, no doomscrolling, for your own sake.
I hope that those who celebrated Thanksgiving did so in as harmonious a manner as possible.
In the UK, our own Right Wing extremist wannabe cult leader, Nigel Farage countered claims of Anti-Semitism and racist behaviour in his school days by saying that he had "never directly racially abused anybody"... which managed to make the word "directly" do more heavy lifting than an Olympic shot-put team.
However bad your workday was, the odds are that it was better than whoever at the Office for Budget Responsibility pushed the button which accidentally released a detailed response to, the UK Government's Budget report, several hours before the UK Government actually announced it's Budget report.
Stranger Things, Season 5 Pt1 dropped. Having forgotten to actually watch most of Season 4, I made do with the recap and don't think I missed too much. I suspect a lot of shippers will be unhappy with some choices being made but, whilst sympathising with them of course, never having been that invested in it myself, I think I actually liked the realisation at the end of the last episode of this part. I've also seen these episodes described as being "A lot of build up, but not much actually happens", which is probably fair but that's what happens when you split a season in two for marketing purposes)
Hey look, they've made a sequel to the weird by excellent (IMHO) 2022 Norwegian monster movie "Troll" and it's on Netflix!
Gods, it's already December, isn't it. Time to talk about myself again, and this year, I have decided that I'm going to talk about skills and applications thereof, if for no other reason than because I am prone to both the fixed mindset and the downplaying of any skills that I might have obtained as not "real" skills because they do not fit some form of ideal.
There will be a lot of talking about computer touching, but also, likely, art outside of computer applications. Shall we begin?
01: Beginnings
I've told this story before. Several times, in fact. It's appeared in 2024, 2023, 2021, and 2019. This is less a worry about dementia and repeating myself (although I have now discovered there's a family history of this), and more because this story is the launch point for a lot of things involving my technology journey. It's not the earliest computer memory I have. That's Ladders and Hunt the Wumpus on the Kaypro. This memory, however, is the earliest one that I have of taking a piece of technology, and trying to figure out how to make it work for me, rather than accepting that the limitations placed in front of me are the sum total of what is possible.
I'd like to believe that I am at least telling the story with different details each time, so that the composite picture you get, layering each version of the story over each other, in the same way that you might layer up a CYMK printing process, means that more and more of the full truth of the story comes into being. Some parts are always going to be mentioned, are always going to be core, but the things that are relevant to the specific context might change. Or some other piece of the picture gets touched and now adds to the details of the story, refining, highlighting, adding shadows and depth.
As a tiny, I was not permitted to have my own machine. As a teenager, I was not permitted my own Internet access. This was in good parenting practice at the time, which was about monitoring and making sure that the children were not spending all their time on brain rot, and then to make sure that the children were not getting into age-restricted material.
This is the time of the Sierra adventure game, and where games could offer a wide palette of possibilities, between CGA, EGA, and the relatively newfangled VGA offerings, with games designed to be understandable with any of those color combinations in mind. It's also the time of Math Blaster, which I remember playing significant amount of, an EGA colored suite of Jeopardy! games, Avoid the Noid, with its chiptune public domain soundtrack played through the computer speaker, the various Carmen Sandiego games and their associated book where you looked up answers in, a fiendishly difficult Monty Python game that look some significant time to figure out a core component of the game, and of various game packages sold together. It's DOS, and if three's Windows, it's 3.0 or 3.1 at the most.
One of the first things I tried to do while playing a Jeopardy! game was to hit that pause button on the keyboard, which seemed to stop the operation, and then I went to the encyclopedias to look up the answer to a question. Once I had that, I hit pause again to resume, only to find that the pause key did not actually stop the operation of the computer and the timer ticking down to zero. Nuts. This is the first time where I find out that I don't fully understand the thing in front of me.
This was also the era where we made me a name tag for entering school with by designing it in Print Shop Pro and printing it off, rather than hand-lettering it, and that was apparently the thing that distinguished my name tag from everyone else's. There were a lot of things created on Paint Shop Pro in that era.
This was also an era where games often tied their execution to how fast the computer was running, because, in those days, a heady 8 MHz of clock speed was available, and in the family computer case, it could be bumped up to 16 MHz through a "turbo" key combination, and then brought back down again, similarly. This made some games a lot easier to run, or that they could be sped up if necessary or for additional challenge.
Engineer that my dad is, he had installed a program so that when the computer booted up, instead of an unfriendly prompt, we had a friendly menu that we could choose options from. He created pages for the kids so that we could access games and the things we were most interested in, without needing to use the command line for such a situation. This worked, for the most part, because this is also the era where people snark about Bill Gates talking about how 640k of RAM is good enough for everyone, and most programs didn't actually grab a lot of RAM. So the Automenu program and the game could coexist side-by-side without there being any issues of memory work. When there were issues, in the VGA era, we'd have to dispense with Automenu and instead work with boot disks to ensure there was enough RAM available to run the games we wanted to, which usually had helpful utilities for creating such things and ensuring that the bare minimum of useful things were loaded into memory, so as to have enough left over for gaming.
At this particular point in time, however, I was interested in a game called Sharkey's 3D Pool, a billiards simulator. It was fun to watch balls fly around and possibly play a couple of games against various opponents. (Sharkey himself, of course, as befitting a pool shark, was a perfect-play opponent.) However, Sharkey's 3D Pool was one of those games that needed more memory than was available to it with Automenu enabled. I didn't know this at the time, but I would discover it soon enough.
So, in DOS, much like in Linux today, (and UNIX before it, I'm sure), you have what's known as a PATH. PATH is a way of telling a computer "When you receive an input from the command line that you don't understand, search these locations to see if it matches something there. If it does, run that program." So you can make programs callable from anywhere in the file structure of the directory including the program is part of your PATH. Games being installed usually added themselves to the PATH so they could be invoked from anywhere, including by small children who just needed to remember to type the command.
Automenu was, essentially, a graphical representation of batch files, which contained commands to be run in sequence. Batch files and shell scripts are essentially the same thing, it just depends on which environment you're in. Anyway. The point was that the creation of menu entries was essentially putting together a batch file, so that when you selected the menu entry, it would run the commands in sequence. Because it was a relatively sophisticated program, it was also possible to edit and create new menu entries from inside the program itself, and this is where me, an enterprising youngling, starts upon their career of computer touching in earnest.
How much of being a computer toucher is running someone else's software because it's correct for the purpose, how much of it is in poking around in things and changing them to suit your purposes, and how much of it is designing and executing your own software is an exercise to the reader. And also a primary source of conflict with me about how much of the title of computer toucher fits me, and whether I should claim any part of it.
Back to the youngling, who wants to add Sharkey's to the list of possibilities available to them, and therefore goes poking about in the menu editor to see if there's any knowledge to be gleaned from studying the structure of menu entries. This memory is hazy, so the exact details have escaped me, but I do remember that I was able to pick up the syntax of how to create a new entry, and how to indicate what commands should be run when that entry is selected. I put together what I thought would work as a command and tested it. And I think it needed to be tweaked a time or two before I had it pointed in the right direction and getting the right command to run. But I did, at least, get it to the place I was looking for.
However, when trying to run it, Sharkey's kicked back a message to me saying that there wasn't enough memory available to it to run in EGA/VGA mode, and it suggested a command-line parameter to use to lower the graphical quality down a step or two and try it again. Which I did, and I think at CGA, it did run, because there was just enough memory available at that graphical level. However, if you've ever worked with the CGA palette before, "eye-searing" is often a useful descriptor of it, and I didn't want to play the game in that limited color array. I tried everything I could think of to get the program to run through Automenu, and nothing I did worked. (Also, I'm a small child in the pre-Internet era, so exhausting all of my available knowledge is much easier at this point.) Having exhausted my reserves, I turned to the knowledgeable expert (Dad) and showed him what I was doing and what error message I was getting, and asked for help in fixing the problem. So there's my first opportunity to get mentorship and learning.
Dad understood what was going on immediately, and explained to me that if I wanted to play pool, I would have to leave the confines of Automenu and run it directly from the command line. I remember being confused about this, too, because all of my Automenu fiddling was copy and modify, without understanding the principles behind what I was doing, or how I was going about what I was getting to. I think I was doing the equivalent of "C:\Sharkey\shark3d.exe" or that I had copied over a sequence that was "cd jeopardy ; jeopardy" and changing it to "sharkey" or something like that. Accomplishing the thing because the directories and executables were sensibly named (as much as could be in the 8.3 era, anyway), but without understanding what I was doing. So, I fumbled about a bit on the command line, trying to replicate what I had done in Automenu and failing pretty solidly and getting frustrated at my own lack of understanding. Dad helped me one more time with a key piece of information - what the "cd" command actually did. At which point, I understood the file, folder, and directory structure better, and that "cd" was short for "change directory". Once I could use the cd command to get where I wanted to (and "dir" to list what was available), I had the entire directory structure at my fingertips to traverse. And mostly used it to play games after leaving Automenu, because Automenu took up memory that I needed to play games.
That was my first experience with interacting with operating systems and understanding one of the core elements to file organization in a DOS system. I didn't go poking around in things that weren't the games section, because I wasn't interested in poking around in those things. You'll find that a lot of my advancement of knowledge regarding computers is directly or indirectly related to being able to play games on them. It's not a bad motivation, but it's certainly not the kinds where people are looking at a system and getting curious about how it works, or seeing what else is available on a system, or other such things. So that's another reason why "computer toucher" doesn't always sit well with me, because I'm not coming at it from the same place as some of the other people are.
That said, that underlying file, folder, and directory structure is exceedingly helpful to me when it comes to my current work, either because machines still use that structure (Windows does, and so do Android phones), or because I'm about to rain imprecations down on the Apple Corporation for making design decision to obscure that underlying paradigm in favor of saving everything to iCloud, or in not exposing folders, but instead making them links to cloud storage, or only making them accessible through apps. I get the idea. Abstracting away the underlying structure and presenting a user only with "locations" to save to, or something like that is supposed to make things easier to find later, and the abstraction still allows for folders to exist, and the like, but I often have to explain to people that the thing that's attached to the e-mail has to be stored somewhere before it can be uploaded to our print servers. I'm a practiced hand at making this work on all kinds of devices, but there are times where I wish Apple would make "save to local device" much less buried, and also, I want to rain a thousand curses upon whichever engineer decided that the "share" button should also serve as the way of accessing how to save a copy to either a cloud storage account or local storage. At that point, I pretty well believe that their abstractions are making things harder, and are designed to get people to pay for extra iCloud storage, rather than to be able to use the devices that they have in their hands. That's a business decision, but it also makes me strongly dislike iProducts and not want to give them my money.
From these, my beginnings, we go forward in time, but also to situations of different complexity, skill, and problem-solving. Mostly in the service of playing games, or in trying to do things that will keep me from being idle and therefore prone to the difficulties that come from being idle or hyperfocused.
Current Mood:artistic
Current Music:Ladytron - Destroy Everything You Touch
i was opening up the nature center and a little wasp flew by while i unlocked the door so i let him out. then i looked down, and there was a spider, a millipede, and two rollie-pollie bugs waiting at the door and they all walked out in a line like they’d been at a party together overnight.
it’s been two weeks and i can’t stop thinking about it.
whenever someone says “blorbo from my shows” i picture ryou bakura. not in the sense that he’s my blorbo but in that in my mind he sort of abstractly represents the concept of a blorbo. he could be blorbo from anyone’s shows. he’s the blorbo class representative, a stand-in for all blorbos from all shows. sort of the platonic ideal of a blorbo
This little Muffin, for context:
-And I agree, Ryou Bakura is like the holotype specimen of Blorbos. He’s got all the features:
1. Absolutely impenetrable lore to anyone not familiar with the series:
Only sort of a main character
If you are unfamiliar with Yugioh and try to look up his name the lore is only going to make you more confused. For starters, there’s three Bakuras and at least one of them is a lovecraftian demonic entity who attends high school. Good luck.
2. Tagged in shit that makes absolutely no sense:
If you only know about him through a mutual-in-law, the extreme variety of shit that gets tagged with him (Fancy Desserts, Demonic Possession, Memes about the British Upper Class) is extremely confusing
3. Very Shaped:
somehow both round and pointy
Has the same vibes as a plush toy that gets lovingly set on the bed or rent to shreds by a rottweiler
Blorbos often have one VERY obvious trope in thier visual design and Bakura expresses the very popular White-Haired Anime Boy phenotype.
I’m on vacation. Here are some past letters that I’m making new again, rather than leaving them to wilt in the archives.
1. Can I confiscate my coworkers’ screaming monkey toy?
Today, as has happened multiple times in the last few months, some of my nearby coworkers in our relatively small satellite office decided to play catch with this “screaming monkey toy.”
The noise it makes is outrageously loud, especially in our small space, and I’ve previously indicated (politely) to coworkers that I find the noise not only distracting, but extremely annoying. After the first time, I asked them if they could please make an effort to not set the toy off, because of those reasons. The toy has been used a handful of times since then, each time with me reminding them that it is disruptive and obnoxious and could they please not play with it when other people are trying to work.
And yet today happened anyways. Would it be rude of me to either remove the sound-making device or otherwise dispose of the toy?
Nope. Your need to focus at work trumps their interest in repeatedly playing with an obnoxiously loud toy. They are being rude, you have asked them multiple times to stop, and now you are fully entitled to arrange for the monkey’s release into the wild.
2. My boss wants us to go on an all-day rafting trip
My company hired a new director (Michelle) a few years ago. Since then, there have been several new managers hired by her who really share her same outgoing personality. That’s not a negative in any way. But since then, I’ve noticed a lot more emphasis on team-building events. Some have been lunchtime learning, while some others border on silliness (like performing a short skit based on random objects). And about a year ago, we were all asked to do an online personality survey and then Michelle coordinated an off-site day where we were coached on the 16 personality types with the emphasis on leveraging success by knowing each other better.
Earlier this month, invites went out for a company sales conference in August. I’ve been here for seven years and this was the first time I ever got included. I’ve been very involved on several successful new product launches over the last three years. Part of the event will be more team-building, coordinated by a group they hired. It turns out that I was assigned to Michelle’s group (she is the team leader). There are about eight of us on the team. Michelle had a conference call to kick things off, and we have to pick a name for our team and submit designs for t-shirts. She also mentioned that we will be doing an all-day rafting trip as a break-out event. I emailed her a few days later to see if I could skip the rafting trip as I am a weak swimmer who is not comfortable around deep water. She replied saying that the event is still four months away and that she’d rather see me focus on how to meet a challenge rather than how to get out of it. She compared it to when she was afraid to do a zip line two years ago, but got through it. I was a bit floored.
My wife, who met Michelle at our holiday party and really likes her, is convinced that Michelle is testing me to see how I react and that is is my opportunity to impress her. With all the changes in our company, I can definitely see myself directly reporting to her someday and don’t want some silly decision to harm my standing. Can you offer your opinion on what you would do?
Personally, I would tell Michelle, “For safety reasons, I won’t be able to participate in this. I’ll plan to spend that day working on X and Y unless you prefer I spend that time differently.” Note that language is telling her that you won’t be participating, not asking her for permission to sit it out. You get to simply state that you’re not participating in something like this.
I’d also consider adding, “There may be other people who have health conditions that make participating iffy, and I’d love to see us pick a more inclusive activity.” Because that’s true — an all-day rafting trip is a big deal and there are a whole bunch of conditions people shouldn’t have to disclose to get out of that, including things she’s probably not even thinking about, like IBS.
Take a look at this and this. And hell, for good measure, this too.
I work as a staff member for the executive office of a membership organization which has a council made up of members. A council member emailed me recently asking me if Task X was possible to do relatively easily and quickly. I thought it was strange that he was emailing me directly rather than going through the usual channels of the executive office, but I politely told him I would look into it. As it turns out, complying with his wish was not a big deal. It was an easy fix which took 10 minutes. So I executed Task X and sent the link of the work to three people — my boss, the relevant department head, and our technology VP — for review prior to me making the result public. I told them this was an easy fix that will solve a problem that our members have found to be troublesome.
The response of our technology VP — an email to me copying my boss — was that I breached protocol by creating and publishing the solution prior to consulting with the department head and without first looping in my boss. I immediately replied, apologizing if I overstepped my boundaries. But I said the solution is only visible to four people: me, the VP, my boss, and the department head. I haven’t made it public knowledge. I wouldn’t knowingly make things visible to the public unless I had the OK and green light from them. No response after that.
I am a bit puzzled by the VP’s response. I solved a sticky problem. And I did it with minimal cost in time, manpower and money. Yet I got admonished for it. What might be going on in the VP’s mind with this type of response?
It’s hard to say without knowing the specifics, but I can think of lots of things that I wouldn’t want an employee doing without checking with me first, even if it seemed like a good idea on the face, because I might have background or context that they didn’t know about and which would make it not in fact a good idea. I wouldn’t look at this as being chastised for taking initiative, but rather as finding out that you should loop others in before making changes in this category of stuff (and possibly other categories too — it could be a good opportunity to get aligned with your boss about what you can proceed with on your own and when you should check with someone else).
4. We’re supposed to stay late “out of courtesy” to other coworkers
I’ve been at my job six months. It’s in an industry I’ve been in for 18 years and where I’ve always worked hard, earned praise for my skills, and shown a cooperative spirit. I’ve never been reprimanded for not being a “team player” but at this job there is an unwritten rule of “you stay until everyone can leave even if you’re done with all your tasks.” An employee who’s been there a few years called it the pack mentality. She doesn’t agree with it but stays because she feels obligated. I can’t wrap my head around it. I feel like because this is a smaller team of younger employees, they’ve been indoctrinated into this mentality and it’s not healthy, but I’m new and am hesitant to make a stink about what I feel is unfair. I am not talking about not wanting to stay and help when there’s something I can truly do to get everyone out in a timely manner, I’m talking about being told to hang back because it would be obvious I’m leaving when the others aren’t.
Usually I sit there wondering what I should do, then after a few minutes of wasting time, I’ll leave. But one evening last week I was done and packing up, and I messaged my boss to ask if there was anything I could help with. She said no, but asked if I could stay maybe 10-20 minutes longer because it would be obvious if I left since the others couldn’t. I went into her office to sort of debate the request because I really needed to go home, but she got a phone call and waved me off after I motioned to her I needed to go. She didn’t mention anything the next day and I didn’t either.
I guess I feel strongly about it because I am the only one in the building who has kids and I switch places with my husband the moment I get home from work because he works nights. The sooner I can relieve him of the dad duties to rest, the better. If I’m wrong in feeling this is unfair and strange, I want to know so I can readjust my thinking.
Nope, you’re not wrong. Your coworkers should be capable of understanding that people might leave at different times depending on their workload that day. (And it’s likely they do understand that just fine, and this is solely your manager’s issue.) Plus, people are generally more cheerful about occasionally having to stay late when they’re not required to do it for no reason. This is a misuse of your time and a ridiculous practice.
I’d say this to your boss: “I can of course stay late on occasion when my workload requires it, but I have child care responsibilities at home and can’t stay late just because others aren’t ready to leave yet. So unless there’s something that specifically requires work from me — which, again, I’ll be happy to take care of — I’ll need to leave in the evening once my work for the day is done. I wanted to let you know since my sense is that might be a deviation from what others do.”
…a hand selected, unmatched dice set drawn from the cauldrons!
Hello, readers, writers, and terrifying couch gremlins, and welcome to the Thirteen Days of Hogswatch, the game where the points are made up but the rules really do matter. This is our first giveaway for 2025! I hope you’re all excited! Here are a few things you should know:
1. Every post will have its own prize, and its own rules. This is to filter out people linked here from the “hey, free stuff!” blogs, who are less interested in our prizes than they are in the fact that they don’t cost anything. 2. There will be one redistribution draw for unclaimed prizes. Any remaining after that will be returned to my office to think about what they did. If you fail to claim a prize, you cannot win another. 3. I cannot afford international postage. If you are outside the US/Canada, you must state so in your entry. Someone else has volunteered to cover these costs, but I still need to know. 4. All posts automatically mirror to Dreamwidth. For RNG reasons, comments left on Dreamwidth do not count as entries; you must enter via the root post on my blog (seananmcguire.com/blog) if you want to be eligible to win. 5. If you haven’t commented here before, your first comment will go into moderation, and be approved as soon as I see it. So if your comment does not appear, please don’t comment again. It still won’t work, until I manually approve you. I promise to approve before prizes are drawn.
So here. We. GO!
Our first prize this year is a repeat from the last three years: a set of dice that I will select from my cauldrons of random dice. It will come with a dice bag. It will definitely not match. It will also come with a signed bookplate, so you can identify where the dice came from.
1. Comment on this post. 2. Tell me your favorite color, and also what color you absolutely do not want me to include in your bag. 3. If you are outside the US/Canada, tell me so.
All winners will be selected at 12PT on December 15th. So now, as the sages say…