Time for Space
Sep. 12th, 2003 06:06 pmTime for Space is a really nifty concept. Normal-visioned people have two eyes, viewing the world slightly offset from each other, with the ability to percieve depth through the slight differences in the images.
I now know two people for sure who only see in flat --
shywickedpixie, for whom I'm linking this, and Mama. Mama should have had glasses long before she finally did get them (which was very young) and thus developed not being able to functionally see out of her bad eye. She adjusted to the glasses, and she was able to see out of that eye afterwards, but her brain never adjusted to having two visual channels. Thus, she can only see out of one eye at a time. She has no depth perception. (I must, at some point, write up the list of ARRRGHs about this.) When we got the chickens, FatherSir explained how chicken vision works -- with eyes on either side of the head, birds like that can't see depth either, and have to simulate it by that weird head-jerking walk.
Thus, I've grown up paying a little more attention to my two working eyes than some other people might. I've learned that my right eye is dominant, but that I can switch dominant eyes at will for short periods of time.
Looking at the photos carefully, both with two eyes and with one closed, I find them very, very good. If you stare a little past them, looking at them with only one eye, and try to ignore the jiggling, it looks very 3-D to me.
I wonder if you could tune the timing on the jiggling to something that the human eye might be able to overlook, while still preserving the effect...
Thanks to
renwick for linking this again.
I now know two people for sure who only see in flat --
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Thus, I've grown up paying a little more attention to my two working eyes than some other people might. I've learned that my right eye is dominant, but that I can switch dominant eyes at will for short periods of time.
Looking at the photos carefully, both with two eyes and with one closed, I find them very, very good. If you stare a little past them, looking at them with only one eye, and try to ignore the jiggling, it looks very 3-D to me.
I wonder if you could tune the timing on the jiggling to something that the human eye might be able to overlook, while still preserving the effect...
Thanks to
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